Narrative Echoes: Difference between revisions
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Stub creation for Narrative Echoes, Dreamlands-origin conceptual entities tied to lost stories. |
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''' | '''Concepts''' are abstract Dreamlands-origin ideas and metaphysical entities that influence [[The Dreamlands]] and occasionally the waking world. Many interact with [[Dook]] and [[Flops]] either directly or indirectly, shaping events in subtle ways. | ||
== Overview == | == Overview == | ||
* | * '''Nature:''' Abstract concepts, sentient ideas, metaphysical phenomena | ||
* | * '''Purpose:''' Record and manage narrative flow, lost stories, and forgotten ideas | ||
* | * '''Examples:''' [[Narrative Echoes]], [[Nostalgic Matter]] | ||
== | == In-Universe Role == | ||
Concepts function as semi-sentient narrative forces. They may assist, hinder, or provide commentary on the actions of characters. Their influence is subtle but pervasive, shaping the Dreamlands and sometimes triggering events in Sala City. | |||
== | == Appearances == | ||
* | * [[Artifacts]] — items often linked to or containing concepts | ||
* | * [[The Dreamlands]] — narrative infrastructure | ||
* [[Nostalgic Matter]] — concept with tangible form | |||
== Trivia == | == Trivia == | ||
* | * Some concepts can be accidentally released or lost, causing minor reality disruptions. | ||
* | * Observers sometimes interact with concepts through art, thought experiments, or magical devices. | ||
[[Category:Dreamlands]] | |||
[[Category:Concepts]] | [[Category:Concepts]] | ||
Revision as of 20:30, 19 December 2025
Concepts are abstract Dreamlands-origin ideas and metaphysical entities that influence The Dreamlands and occasionally the waking world. Many interact with Dook and Flops either directly or indirectly, shaping events in subtle ways.
Overview
- Nature: Abstract concepts, sentient ideas, metaphysical phenomena
- Purpose: Record and manage narrative flow, lost stories, and forgotten ideas
- Examples: Narrative Echoes, Nostalgic Matter
In-Universe Role
Concepts function as semi-sentient narrative forces. They may assist, hinder, or provide commentary on the actions of characters. Their influence is subtle but pervasive, shaping the Dreamlands and sometimes triggering events in Sala City.
Appearances
- Artifacts — items often linked to or containing concepts
- The Dreamlands — narrative infrastructure
- Nostalgic Matter — concept with tangible form
Trivia
- Some concepts can be accidentally released or lost, causing minor reality disruptions.
- Observers sometimes interact with concepts through art, thought experiments, or magical devices.